Elan, Evil Eye
Overview and History

Vehicle Specifications   General Stats
Name: Elan, Evil Eye   Threat Value: 157
Vehicle Type: ATV   Offensive Value: 44
Production Type: Mass Produced   Defensive Value: 51
Cost: 98,125.00 dinars   Miscellaneous Value: 374
Manufacturer: Various   Size: 4
Use: All-Purpose   Original Default Size: 5
Height: 2.43 meters   Indv. Lemon Dice: 3
Length: 4.10 meters   Crew: 2
Width: 3.82 meters   Bonus Actions: 1
Avg. Armor Thickness: 20mm
Armor Material: Durasheet   Armor
Standard Op. Weight: 1800 kg   Light Damage: 7
Primary Move Mode: Ground (120 kph)   Heavy Damage: 14
Secondary Move Mode: ( kph)   Overkill: 21
Deployment Range: 650 km
Sensor Range: 2 km   Vehicle Availability
Communication Range: 30 km   Availability Threshhold: 6
Powerplant: Electric (x4) / Diesel   Max Number on Field: 1
Engine Output: 90hp (x4)  
    Movement
Electronics   Primary Move Mode: Ground
Sensors: +1   Combat Speed: 10
Communications: +1   Top Speed: 20
Fire Control: -1   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -1

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special
 1
 Very Light Autocannon
 VLAC
 F
 0
 x6
 2/4/8/16
 +2
 100
 

Perks
Name Rating Game Effects AUX
 Backup Sensors
 
 Absorbs first "Sensors" hit
 
 ECCM
 1
 Defensive Electronic Warfare equipment
 AUX
 HEP: Desert
 
 -
 
 Target Designator
 3
 Designates targets for guided weapons
 AUX
Flaws
Name Rating Game Effects
 Exposed Auxiliary Systems
 
 "Aux" hits are one step worse
Defects
Name Rating Game Effects
 Annoyance Flaw
 
 Cramped electronics operator seat

Variants
There are no variants.

Designer Notes
Forward observers have the thankless job of exposing themselves to enemy fire to spot for friendly artillery. To increase both their efficiency and their survival rate, they are often assigned a lightly armored vehicle such as a Gear or an all-terrain armored car like the Evil Eye. The latter is built on the sturdy Elan chassis. The entire hull has been covered with light steel alloy plates. The rear passenger seats are removed to make room for the elecronic suites of the radio and sensor system,s leaving minimal room for the electronic system operator. The four electric engines are supplemented by a standard diesel burner for increased autonomy and power to haul around all the extra mass of the armor and additional equipment. The Evil Eye is only lightly armed iwth a small autocannon, which is often only used to mark targets. The gun isp laced on a restricted travel mount just above and to the right of the driver, who directs it with a small set of controls placed on the wheel. The roof-mounted target designator illuminates targets for the kill by support units, giving its name to the vehicle. A deployable antenna mast located art the rear right side transmits the data back to the waiting artillery unit.